﻿using System;
using UnityEngine;

public class TestServer:MonoBehaviour
{
    MoveServer _svr;
    void Start()
    {
        Console.WriteLine("开始测试!");
        _svr = new MoveServer();
    }
    void Update()
    {
        _svr.Update();
    }
    private void OnDestroy()
    {
        _svr.Close();
    }
}
